

Once you have it, keep RT held during the fight and press LB/RB to roll away from an enemy's sword hit just before his sword can impact on you.
#Devil may cry 5 secret missions upgrade
Strategy: you need to unlock the Upgrade "Demon Evade" to complete this mission. Enemies only take damage while the Demon Evade damage bonus is active. Task: kill all enemies within the time limit. Location: Mission 16 - The Plan (Copper Door). Use Drive/Overdrive, Trinity Smash, Death Coil this should be already enough to reach the required rank. Strategy: there is plenty of time to reach an S Rank. Task: gain an S Rank within the time limit. Strategy: use Stomp against the Death Knights use Ophion Demon Pull followed by Ebony and Ivory shots for the Shielded Pathos. Location: Mission 08 - Eyeless (Argent Door). When there is a sort of fork, go right first to reach two goals, then reach all those on the left side of the area. Strategy: follow the "goals" displayed on the screen. Task: reach all of the goals within the time limit. Location: Mission 06 - Secret Ingredient (Copper Door). Strategy: use Buy In ( YY_Y) with Aquila to gather the enemies near you, then switch to Osiris and unleash a fully charged Raze (press and hold Y to charge, then release) to send them in the air continue with an aerial combo of Osiris to eliminate them quickly.

Enemies only take damage from Angel Weapons. Location: Mission 07 - Overturn (Copper Door). Strategy: equip Arbiter and spam Judgement/Trinity Smash. Enemies only take damage from Demon Weapons. Location: Mission 05 - Virility (Copper Door). Strategy: spam your strongest attacks (Drive/Overdrive, Death Coil, Stomp. Location: Mission 02 - Home Truths (Copper Door). If you can't see any grip to continue, you probably need to jump up on some higher level. Strategy: simply follow the only possible way to go through. Task: reach the goal within the time limit. Location: Mission 04 - Under Watch (Copper Door). Pull them back towards you ( RT+X) after the last hit of Aerial Rave, so you can perform another Aerial Rave to finish-off the enemies. Strategy: use Hightime to send the enemies airborne (press and hold B on the ground) and then use Aerial Rave to damage them while in the air. Location: Mission 01 - Found (Copper Door). Just check out the missions where you may be stuck. Honestly I wouldn't suggest reading this page, since the trials are really self-explanatory (except a couple of them maybe) and you'll probably do fine on your own. In this page we'll see the Secret Missions one by one, listed according to the in-game order (more or less sorted by difficulty) shown in the Main Menu.
#Devil may cry 5 secret missions full
Collecting four "Fragments" will earn you a full cross too (four Health Cross Fragment = one full Health Cross). This doesn't help much since they are already very simple it's just a curiosity, really.Īfter completing a Secret Mission you'll be rewarded with a Health Cross Fragment (sixteen missions), a Devil Trigger Cross Fragment (four missions), and in one case with a "full" Devil Trigger Cross. you can have infinite Devil Trigger during the Secret Missions). If you have unlocked Super Dante (by completing the game on Dante Must Die! difficulty) and activate this Perk in the main story missions menu, the effect of Super Dante will be active during the Secret Missions as well (i.e. None of them can really be considered hard though. The Secret Missions behind Copper Doors are the easiest, while the one behind the Gold Doors and Ivory Door are the hardest. For this reason it doesn't matter the difficulty where you unlock a Secret Mission, and it doesn't matter if you play them from the Main Menu rather than in-game while playing the story missions. In case you play a Secret Mission by entering through an open Secret Door during a story mission (instead of selecting it from the Main Menu) the difficulty will also not be different from the difficulty of the main menu. They are very easy and they are uni-difficulty, meaning that they are always at the same difficulty. The Secret Missions are very short trials (most can be done in less than a minute) that don't require any particular strategy.
